[en] TA_WARNING_ADMIN_MSG = [ATAC] TEAM ATTACK WARNING IMMUNE^n(Damage Inflicted: %i) TANOTALLOWEDFOR_MSG = [ATAC] %s is slayed for attacking a teammate within %i secs of a new round. TA_WARNING_MSG = [ATAC] TEAM ATTACK WARNING: %i/%i^n(Damage Inflicted: %i) NEUTRALIZED_TIMEBOMB_MSG = * [ATAC] %s has neutralized the time bomber! CANT_PUNISH_ADMINS_MSG = * [ATAC] Sorry, you can't punish admins. TIME_BANNED_MSG = [ATAC] You have been banned for %i mins for Team Kill Violations. TK_VOLATION_TIME_MSG = [ATAC] TEAM KILL VIOLATION: %i/%i for %s.^nBanning for %i mins... TIME_BAN_LOG_MSG = L %s - "%s<%s><%s>" "Team Kill Violations: %i of %i banned for %i min" PERMA_BANNED_MSG = * [ATAC] You have been banned permanently for Team Kill Violations. TK_VOLATION_PERMA_MSG = [ATAC] TEAM KILL VIOLATION: %i/%i for %s.^nBanning permanently... PERMA_BAN_LOG_MSG = L %s - "%s<%s><%s>" "Team Kill Violations: %i of %i banned permanently" KICK_MSG = * [ATAC] You have been kicked for Team Kill Violations. TK_VOLATION_KICK_MSG = [ATAC] TEAM KILL VIOLATION: %i/%i for %s.^nKicking... KICK_LOG_MSG = L %s - "%s<%s><%s>" "Team Kill Violations: %i of %i kicked from server" TK_TIME_MSG = [ATAC] TEAM KILL VIOLATION: %i/%i for %s.^nOn %i you will be banned for %i mins. TK_PERMA_MSG = [ATAC] TEAM KILL VIOLATION: %i/%i for %s.^nOn %i you will be banned permanently. TK_KICK_MSG = [ATAC] TEAM KILL VIOLATION: %i/%i for %s.^nOn %i you will be kicked. CHICKEN_MSG = * [ATAC] %s has been turned back into a human. JAIL_MSG = * [ATAC] %s has served his jail sentence. GLOW_MSG = * [ATAC] %s is Glowing Pink for TKing %s. FORGIVE_MSG = * [ATAC] %s has forgiven %s. TIMEBOMB_MSG = * [ATAC] %s is a ticking Time Bomb for TKing %s. SLAP_AROUND_MSG = * [ATAC] %s is being Slapped %i times for TKing %s. BLIND_MSG = * [ATAC] %s is blind for TKing %s. SLAPTO1HP_MSG = * [ATAC] %s is Slapped to 1 hp for TKing %s. ROCKET_MSG = * [ATAC] %s is a human Rocket for TKing %s. SLAYNEXTROUND_MSG = * [ATAC] %s will die next round for TKing %s. SLAYNEXTSPAWN_MSG = * [ATAC] %s will die next spawn for TKing %s. DROPPED_MSG = * [ATAC] %s is being Repeatedly Dropped for TKing %s. JAILED_SEC_MSG = * [ATAC] %s is in Jail for %i secs for TKing %s. FIRE_MSG = * [ATAC] %s is set on Fire for TKing %s. TURN_CHICKEN_MSG = * [ATAC] %s is turned into a Chicken for TKing %s. BURIED_MSG = * [ATAC] %s is Buried for TKing %s. EXPLODE_MSG = %s will explode in %i. CAUGHT_FIRE_MSG = * [ATAC] OH! NO! %s has caught %s on fire! STATUS_MSG = [ATAC] Team Kills: %i/%i Team Attacks: %i/%i. LIVESTATUS_MSG = * [ATAC] Live Status is now enabled. DISABLELIVE_MSG = * [ATAC] Live Status is now disabled. (To have Live Status always off use, setinfo atac_status_off 1 ) DRUG_MSG = * [ATAC] %s is druged for TKing %s. HOSTAGE_NEWROUND_MSG = [ATAC] %s is slayed for attacking a hostage within %i secs of a new round. HOSTAGE_INJURED_MSG = [ATAC] TEAM ATTACK WARNING: %i/%i^n(Damaged Hostage) TIMEBOMB_FIRE_MSG = FIRE! MENU_BACK = Back MENU_MORE = More MENU_FORGIVE = Forgive him MENU_SLAP = Slap him \y%i\w times MENU_SLAP1HP = Slap him to \y1\w health MENU_SLAYNR = Slay him next round MENU_SLAYNS = Slay him next spawn MENU_JAIL = Put him in Jail for \y%i\w seconds MENU_CHICKEN = Turn him into a Chicken MENU_BURY = Bury him MENU_GLOW = Make him Glow Pink MENU_TIMEBOMB = Make him a ticking Time Bomb MENU_BLIND = Make him Blind MENU_ROCKET = Make him a Rocket MENU_DROP = Drop him Repeatedly MENU_FIRE = Set him on fire MENU_DRUG = Drug him MENU_TIMEBAN = Ban him for \y%i\w minute MENU_PERMABAN = Ban him permanently MENU_KICK = Kick him MENU_CPF = Choose Punishment for NOTFOUND_FORGIVE = [ATAC] Player can't be forgiven because player left the server. NOTFOUND_SLAP = [ATAC] Player can't be slap x%i because player left the server. NOTFOUND_SLAP1HP = [ATAC] Player can't be slap to 1hp because player left the server. NOTFOUND_SLAYNR = [ATAC] Player can't be slay next round because player left the server. NOTFOUND_SLAYNS = [ATAC] Player can't be slay next spawn because player left the server. NOTFOUND_JAIL = [ATAC] Player can't be jailed for %i sec because player left the server. NOTFOUND_CHICKEN = [ATAC] Player can't be turn into a chicken because player left the server. NOTFOUND_BURY = [ATAC] Player can't be buried because player left the server. NOTFOUND_GLOWED = [ATAC] Player can't be glowed because player left the server. NOTFOUND_TIMEBOMB = [ATAC] Player can't be timebomb because player left the server. NOTFOUND_BLIND = [ATAC] Player can't be blind because player left the server. NOTFOUND_ROCKET = [ATAC] Player can't be rocketed because player left the server. NOTFOUND_DROP = [ATAC] Player can't be dropped because player left the server. NOTFOUND_FIRE = [ATAC] Player can't be set on fire because player left the server. NOTFOUND_DRUG = [ATAC] Player can't be druged because player left the server. [fr] TA_WARNING_ADMIN_MSG = [ATAC] IMMUNISE A L'ALERTE AU TEAM ATTACK^n(Dommage Inflige: %i) TANOTALLOWEDFOR_MSG = [ATAC] %s est foudroye pour avoir TK dans les %i premieres secondes TA_WARNING_MSG = [ATAC] ALERTE AU Team Attack: %i/%i^n(Dommage Inflige: %i) NEUTRALIZED_TIMEBOMB_MSG = * [ATAC] %s a neutralise le compte a rebourd! CANT_PUNISH_ADMINS_MSG = * [ATAC] Desole, on ne peut pas punir un admin TIME_BANNED_MSG = [ATAC] Vous etes banni %i minutes pour TK abusif TK_VOLATION_TIME_MSG = [ATAC] TK ABUSIF: %i/%i pour %s.^nBanni pour %i minutes... TIME_BAN_LOG_MSG = L %s - "%s<%s><%s>" "Violations De Team Kill : %i de %i banni pour %i minute PERMA_BANNED_MSG = * [ATAC] Vous etes definitivement banni pour TK abusif TK_VOLATION_PERMA_MSG = [ATAC] TK ABUSIF: %i/%i sur %s.^nBan definitif... PERMA_BAN_LOG_MSG = L %s - "%s<%s><%s>" "Violations De Team Attack : %i de %i banni de maniere permanente" KICK_MSG = * [ATAC] Vous avez ete kicke pour TK abusif TK_VOLATION_KICK_MSG = [ATAC] TK ABUSIF: %i/%i pour %s.^nKicke... KICK_LOG_MSG = L %s - "%s<%s><%s>" "Violations De Team Kill : %i de %i kicke du serveur" TK_TIME_MSG = [ATAC] ATTENTION, TK ABUSIF: %i/%i pour %s.^nA %i vous serez banni pour %i minutes TK_PERMA_MSG = [ATAC] ATTENTION, TK ABUSIF: %i/%i pour %s.^nA %i vous serez banni definitivement TK_KICK_MSG = [ATAC] ATTENTION, TK ABUSIF: %i/%i pour %s.^nA %i vous serez kicke CHICKEN_MSG = * [ATAC] %s a repris forme humaine JAIL_MSG = * [ATAC] %s a purge sa peine GLOW_MSG = * [ATAC] %s est teint en rose pour TKing %s FORGIVE_MSG = * [ATAC] %s a pardonne a %s TIMEBOMB_MSG = * [ATAC] %s est une bombe pour TKing %s SLAP_AROUND_MSG = * [ATAC] %s prend %i baffes pour TKing %s BLIND_MSG = * [ATAC] %s est rendu aveugle pour TKing %s SLAPTO1HP_MSG = * [ATAC] %s se prend une gifle qui le laisse a 1 HP pour TKing %s ROCKET_MSG = * [ATAC] %s est place sur orbite pour TKing %s SLAYNEXTROUND_MSG = * [ATAC] %s ne jouera pas le prochain round pour TKing %s SLAYNEXTSPAWN_MSG = * [ATAC] %s sera tuer lors du prochain spawn pour TKing %s DROPPED_MSG = * [ATAC] %s est change en yoyo pour TKing %s JAILED_SEC_MSG = * [ATAC] %s est emprisonne pour %i secondes pour TKing %s TIMEBOMB_FIRE_MSG = * [ATAC] %s a ete enflamme a pour TKing %s TURN_CHICKEN_MSG = * [ATAC] %s est change en poulet pour TKing %s BURIED_MSG = * [ATAC] %s est enterre pour TKing %s EXPLODE_MSG = %s explosera dans %i CAUGHT_FIRE_MSG = * [ATAC] OH! NON! %s a mis le feu a %s! STATUS_MSG = [ATAC] TK abusif: %i/%i Alerte au Team Attack : %i/%i LIVESTATUS_MSG = * [ATAC] Live Status active DISABLELIVE_MSG = * [ATAC] Live Status desactive (pour l'avoir toujours off, utilisez, setinfo atac_status_off 1 ) DRUG_MSG = * [ATAC] %s est droge pour TKing %s HOSTAGE_NEWROUND_MSG = [ATAC] %s est foudroye pour avoir TK dans les %i premieres secondes HOSTAGE_INJURED_MSG = [ATAC] ALERTE AU TEAM ATTACK : %i/%i^n(Hostage) TIMEBOMB_FIRE_MSG = Au FEU ! MENU_BACK = Suivant MENU_MORE = Precedent MENU_FORGIVE = Lui pardonner MENU_SLAP = Lui coller \y%i\w baffes MENU_SLAP1HP = Lui coller une baffe le laissant a \y1\w HP MENU_SLAYNR = Le Tuer lors du prochain round MENU_SLAYNS = Le Tuer lors du prochain spawn MENU_JAIL = L'emprisonner pour \y%i\w secondes MENU_CHICKEN = Le changer en Poulet MENU_BURY = L'enterrer MENU_GLOW = Le teindre en rose MENU_TIMEBOMB = Lui accrocher une bombe MENU_BLIND = Le rendre aveugle MENU_ROCKET = Le placer sur orbite MENU_DROP = En faire un yoyo MENU_FIRE = Lui mettre le feu MENU_DRUG = Le droguer MENU_TIMEBAN = Le bannir pour \y%i\w minutes MENU_PERMABAN = Le bannir definitivement MENU_KICK = Le kicker MENU_CPF = Choix de la punission de NOTFOUND_FORGIVE = [ATAC] Le joueur ne peut pas etre pardonne parce qu'il a quitte le serveur. NOTFOUND_SLAP = [ATAC] Le joueur ne peut pas pas se prendre x%i claques parce qu'il a quitte le serveur. NOTFOUND_SLAP1HP = [ATAC] Le joueur ne peut pas pas se prendre une claque a 1hp parce qu'il a quitte le serveur. NOTFOUND_SLAYNR = [ATAC] Le joueur ne peut pas etre tue lors du prochain round parce qu'il a quitte le serveur. NOTFOUND_SLAYNS = [ATAC] Le joueur ne peut pas etre tue lors du prochain spawn parce qu'il a quitte le serveur. NOTFOUND_JAIL = [ATAC] Le joueur ne peut pas etre emprisonne pour %i sec parce qu'il a quitte le serveur. NOTFOUND_CHICKEN = [ATAC] Le joueur ne peut pas etre transofrme en un poulet parce qu'il a quitte le serveur. NOTFOUND_BURY = [ATAC] Le joueur ne peut pas etre enterre parce qu'il a quitte le serveur. NOTFOUND_GLOWED = [ATAC] Le joueur ne peut pas etre rougeoye parce qu'il a quitte le serveur. NOTFOUND_TIMEBOMB = [ATAC] Le joueur ne peut pas etre transforme en bombe parce qu'il a quitte le serveur. NOTFOUND_BLIND = [ATAC] Le joueur ne peut pas etre rendu aveugle parce qu'il a quitte le serveur. NOTFOUND_ROCKET = [ATAC] Le joueur ne peut pas etre transforme en fusee parce qu'il a quitte le serveur. NOTFOUND_DROP = [ATAC] Le joueur ne peut pas etre transformer en yoyo parce qu'il a quitte le serveur. NOTFOUND_FIRE = [ATAC] Le joueur ne peut pas etre enflamme parce qu'il a quitte le serveur. NOTFOUND_DRUG = [ATAC] Le joueur ne peut pas etre droguer parce qu'il a quitte le serveur. [de] TA_WARNING_ADMIN_MSG = [ATAC] TEAM ATTACK WARNUNG IMMUN^n(Zugefuegter Schaden: %i) TANOTALLOWEDFOR_MSG = [ATAC] %s wurde fuer Teamattack innerhalb der ersten %i Sek. erschlagen TA_WARNING_MSG = [ATAC] TEAM ATTACK WARNUNG: %i/%i^n(Zugefuegter Schaden: %i) NEUTRALIZED_TIMEBOMB_MSG = * [ATAC] %s hat die Zeitbombe neutralisiert! CANT_PUNISH_ADMINS_MSG = * [ATAC] Entschuldige, du kannst keine Admins bestrafen TIME_BANNED_MSG = [ATAC] Du wurdest wegen zu vielen TKs/TAs fuer %i min gebannt TK_VOLATION_TIME_MSG = [ATAC] TEAM KILL VIOLATION: %i/%i von %s.^nGebannt fuer %i min... TIME_BAN_LOG_MSG = L %s - "%s<%s><%s>" "TK-Verletzungen: %i von %i verboten für %i minute PERMA_BANNED_MSG = * [ATAC] Du wurdest wegen zu vielen TKs/TAs dauerhaft gebannt TK_VOLATION_PERMA_MSG = [ATAC] TEAM KILL VIOLATION: %i/%i von %s.^nDauerhaft gebannt... PERMA_BAN_LOG_MSG = L %s - "%s<%s><%s>" "TK-Verletzungen: %i von %i dauerhaft verboten" KICK_MSG = * [ATAC] Du wurdest wegen zu vielen TKs/TAs gekickt TK_VOLATION_KICK_MSG = [ATAC] TEAM KILL VIOLATION: %i/%i von %s.^nKicking... KICK_LOG_MSG = L %s - "%s<%s><%s>" "TK-Verletzungen: %i von %i getreten vom Bediener" TK_TIME_MSG = [ATAC] TEAM KILL VIOLATION: %i/%i von %s.^nBei %i wirst du fuer %i min gebannt. TK_PERMA_MSG = [ATAC] TEAM KILL VIOLATION: %i/%i von %s.^nBei %i wirst du dauerhaft gebannt. TK_KICK_MSG = [ATAC] TEAM KILL VIOLATION: %i/%i von %s.^nBei %i wirst du gekickt. CHICKEN_MSG = * [ATAC] %s wurde in eine menschliche Gestalt zurueck verwandelt. JAIL_MSG = * [ATAC] %s hat seine Gefaengnisstrafe abgesessen. GLOW_MSG = * [ATAC] %s glueht wegen TKing %s rosa. FORGIVE_MSG = * [ATAC] %s hat %s vergeben. TIMEBOMB_MSG = * [ATAC] %s wird wegen TKing %s in eine tickende Zeitbombe verwandelt. SLAP_AROUND_MSG = * [ATAC] %s wird wegen TK an %s %i mal geschlagen. BLIND_MSG = * [ATAC] %s ist wegen TKing %s blind geworden. SLAPTO1HP_MSG = * [ATAC] %s wird wegen TKing %s auf 1 HP geschlagen. ROCKET_MSG = * [ATAC] %s wird wegen TKing %s in eine Rakete verwandelt. SLAYNEXTROUND_MSG = * [ATAC] %s wird wegen TKing %s naechste Runde sterben. SLAYNEXTSPAWN_MSG = * [ATAC] %s wird wegen TKing %s naechsten Spawn sterben. DROPPED_MSG = * [ATAC] %s wird wegen TKing %s mehrmals fallen gelassen. JAILED_SEC_MSG = * [ATAC] %s ist wegen TKing %s fuer %i sec im Gefaengnis. FIRE_MSG = * [ATAC] %s wird wegen TKing %s in Brand gesetzt. TURN_CHICKEN_MSG = * [ATAC] %s wird wegen TKing %s in ein Huhn verwandelt. BURIED_MSG = * [ATAC] %s wird wegen TKing %s begraben. EXPLODE_MSG = %s explodiert in %i CAUGHT_FIRE_MSG = * [ATAC] OH! NEIN! %s zuendet %s mit Feuer an! STATUS_MSG = [ATAC] Team Kills: %i/%i Team Attacks: %i/%i LIVESTATUS_MSG = * [ATAC] Live Status ist jetzt eingeschaltet DISABLELIVE_MSG = * [ATAC] Live Status ist jetzt ausgeschaltet (immer aus, benutze, setinfo atac_status_off 1 ) DRUG_MSG = * [ATAC] %s ist auf Drogen fuer TKing %s HOSTAGE_NEWROUND_MSG = [ATAC] %s wurde fuer Geiselattacke innerhalb der ersten %i Sek. erschlagen. HOSTAGE_INJURED_MSG = [ATAC] TEAM ATTACK WARNUNG: %i/%i^n(Geisel) TIMEBOMB_FIRE_MSG = FEUER! MENU_BACK = Zurueck MENU_MORE = Mehr MENU_FORGIVE = Vergib ihm MENU_SLAP = Schlage Ihn \y%i\w mal MENU_SLAP1HP = Schlage Ihn auf \y1\w HP MENU_SLAYNR = Erschlage Ihn naechste Runde MENU_SLAYNS = Erschlage Ihn naechsten Spawn MENU_JAIL = Bring Ihn fuer \y%i\w Sek. ins Gefaengnis MENU_CHICKEN = Verwandle Ihn in ein Huhn MENU_BURY = Begrabe Ihn MENU_GLOW = Lass Ihn rosa gluehen MENU_TIMEBOMB = Verwandle Ihn in eine tickende Zeitbombe MENU_BLIND = Mach Ihn blind MENU_ROCKET = Verwandle Ihn in eine Rakete MENU_DROP = Lass Ihn mehrmals fallen MENU_FIRE = Setze Ihn in Brand MENU_DRUG = Setze Ihn auf Drogen MENU_TIMEBAN = Banne Ihn fuer \y%i\w Minuten MENU_PERMABAN = Banne Ihn dauerhaft MENU_KICK = Kicke Ihn MENU_CPF = Waehle Bestrafung fuer NOTFOUND_FORGIVE = [ATAC] Spieler kann nicht vergeben werden da er den Server verlassen hat. NOTFOUND_SLAP = [ATAC] Spieler kann nicht x%i geschlagen werden, da er den Server verlassen hat. NOTFOUND_SLAP1HP = [ATAC] Spieler kann nicht auf 1hp geschlagen werden, da er den Server verlassen hat. NOTFOUND_SLAYNR = [ATAC] Spieler kann naechste Runde nicht sterben da er den Server verlassen hat. NOTFOUND_SLAYNS = [ATAC] Spieler kann beim naechsten Auferstehen nicht sterben da er den Server verlassen hat. NOTFOUND_JAIL = [ATAC] Spieler kann nicht fuer %i Sek. ins Gefaengnis da er den Server verlassen hat. NOTFOUND_CHICKEN = [ATAC] Spieler kann nicht in ein Huhn verwandelt werden da er den Server verlassen hat. NOTFOUND_BURY = [ATAC] Spieler kann nicht begraben werden da er den Server verlassen hat. NOTFOUND_GLOWED = [ATAC] Spieler kann nicht zum gluehen gebracht werden da er den Server verlassen hat. NOTFOUND_TIMEBOMB = [ATAC] Spieler kann nicht in eine Zeitbombe verwandelt werden da er den Server verlassen hat. NOTFOUND_BLIND = [ATAC] Spieler kann nicht blind gemacht werden da er den Server verlassen hat. NOTFOUND_ROCKET = [ATAC] Spieler kann nicht zur Rakete gemacht werden da er den Server verlassen hat. NOTFOUND_DROP = [ATAC] Spieler kann nicht entwaffnet werden da er den Server verlassen hat. NOTFOUND_FIRE = [ATAC] Spieler kann nicht angezuendet werden da er den Server verlassen hat. NOTFOUND_DRUG = [ATAC] Spieler kann nicht auf Droge gesetzt werden da er den Server verlassen hat. [es] TA_WARNING_ADMIN_MSG = [ATAC] AVISO DE ATAQUE A EQUIPO INMUNIZADO^n(Danyo Provocado: %i) TANOTALLOWEDFOR_MSG = [ATAC] %s ha sido bofeteado por atacar a un companyero a %i segundos del comienzo de la ronda TA_WARNING_MSG = [ATAC] AVISO DE ATAQUE DE EQUIPO: %i/%i^n(Danyo Provocado: %i) NEUTRALIZED_TIMEBOMB_MSG = * [ATAC] %s ha neutralizado a la bomba andante! CANT_PUNISH_ADMINS_MSG = * [ATAC] Perdona, pero no puedes castigar a los admins TIME_BANNED_MSG = [ATAC] Has sido baneado %i minutos por ser un TK demasiadas veces TK_VOLATION_TIME_MSG = [ATAC] ABUSO DE TK: %i/%i por %s.^nBaneado %i minutos... TIME_BAN_LOG_MSG = L %s - "%s<%s><%s>" "ABUSO DE TK: %i de %i baneado %i min PERMA_BANNED_MSG = * [ATAC] Has sido baneado permanentemente por Abusar de TK TK_VOLATION_PERMA_MSG = [ATAC] ABUSO DE TK: %i/%i por %s.^nBaneando permanentemente... PERMA_BAN_LOG_MSG = L %s - "%s<%s><%s>" "ABUSO DE TK: %i de %i baneado permanentemente" KICK_MSG = * [ATAC] Has sido expulsado por Abuso de TK TK_VOLATION_KICK_MSG = [ATAC] ABUSO DE TK: %i/%i por %s.^nExpulsando... KICK_LOG_MSG = L %s - "%s<%s><%s>" "ABUSO DE TK: %i de %i expulsado del servidor" TK_TIME_MSG = [ATAC] ABUSO DE TK: %i/%i por %s.^nA la %i seras baneado %i minutos TK_PERMA_MSG = [ATAC] ABUSO DE TK: %i/%i por %s.^nA la %i seras baneado permanentemente TK_KICK_MSG = [ATAC] ABUSO DE TK: %i/%i por %s.^nA la %i seras expulsado CHICKEN_MSG = * [ATAC] %s ha vuelto a ser un humano JAIL_MSG = * [ATAC] %s ha cumplido su condena en la carcel GLOW_MSG = * [ATAC] %s esta Brillando de color Rosa por TKing %s FORGIVE_MSG = * [ATAC] %s ha perdonado a %s TIMEBOMB_MSG = * [ATAC] %s se ha convertido en una bomba andante por TKing %s SLAP_AROUND_MSG = * [ATAC] %s esta siendo bofeteado %i veces por TKing %s BLIND_MSG = * [ATAC] %s ha sido cegado por TKing %s SLAPTO1HP_MSG = * [ATAC] %s ha sido bofeteado hasta tener 1 hp por TKing %s ROCKET_MSG = * [ATAC] %s es un cohete humano para TKing %s. SLAYNEXTROUND_MSG = * [ATAC] %s morira en la proxima ronda por TKing %s SLAYNEXTSPAWN_MSG = * [ATAC] %s morira en el proximo spawn por TKing %s. DROPPED_MSG = * [ATAC] %s esta Cayendo Repetidamente por TKing %s JAILED_SEC_MSG = * [ATAC] %s permanecera en la carcel %i segundos por TKing %s FIRE_MSG = * [ATAC] %s esta envuelto en Llamas por TKing %s TURN_CHICKEN_MSG = * [ATAC] %s se ha convertido en una Gallina por TKing %s BURIED_MSG = * [ATAC] %s ha sido Enterrado por TKing %s EXPLODE_MSG = %s explotara en %i CAUGHT_FIRE_MSG = * [ATAC] OH! NO! %s ha pillado a %s en llamas! STATUS_MSG = [ATAC] Muertes de Equipo: %i/%i Ataques a Equipo: %i/%i LIVESTATUS_MSG = * [ATAC] Live Status activado DISABLELIVE_MSG = * [ATAC] Live Status ha sido desactivado (para estar siempre desactivado usar, setinfo atac_status_off 1 ) DRUG_MSG = * [ATAC] %s ha sido drogado por TKing %s HOSTAGE_NEWROUND_MSG = [ATAC] %s ha muerto por atacar a un rehen a %i segundos del comienzo de la ronda. HOSTAGE_INJURED_MSG = [ATAC] AVISO DE ATAQUE DE EQUIPO: %i/%i^n(Rehen Herido) TIMEBOMB_FIRE_MSG = FUEGO! MENU_BACK = Atras MENU_MORE = Mas MENU_FORGIVE = Perdonarlo MENU_SLAP = Pegarle \y%i\w veces MENU_SLAP1HP = Pegarle hasta \y1\w de salud MENU_SLAYNR = Matarlo en la proxima ronda MENU_SLAYNS = Matarlo en el proximo spawn MENU_JAIL = Meterlo en la Carcel durante \y%i\w segundos MENU_CHICKEN = Convertirlo en una Gallina MENU_BURY = Enterrarlo MENU_GLOW = Hacer que Brille de Rosa MENU_TIMEBOMB = Convertirlo en una Bomba Andante MENU_BLIND = Cegarlo MENU_ROCKET = Convertirlo en un Cohete MENU_DROP = Soltarlo Repetidamente MENU_FIRE = Prenderle Fuego MENU_DRUG = Drogarlo MENU_TIMEBAN = Banearlo durante \y%i\w minutos MENU_PERMABAN = Banearlo permanentemente MENU_KICK = Expulsarlo MENU_CPF = Elegir Castigo para NOTFOUND_FORGIVE = [ATAC] No se pudo perdonar a este usuario porque ha abandonado el servidor. NOTFOUND_SLAP = [ATAC] No se pudo pegar a este usuario %i veces porque ha abandonado el servidor. NOTFOUND_SLAP1HP = [ATAC] No se pudo pegar a este usuario hasta 1hp porque ha abandonado el servidor. NOTFOUND_SLAYNR = [ATAC] No se podra matar a este usuario en la proxima ronda porque ha abandonado el servidor. NOTFOUND_SLAYNS = [ATAC] No se podra matar a este usuario en el proximo respawn porque ha abandonado el servidor. NOTFOUND_JAIL = [ATAC] No se pudo encarcelar a este usuario durante %i segundos porque ha abandonado el servidor. NOTFOUND_CHICKEN = [ATAC] No se pudo convertir en una gallina a este usuario porque ha abandonado el servidor. NOTFOUND_BURY = [ATAC] No se pudo enterrar a este usuario porque ha abandonado el servidor. NOTFOUND_GLOWED = [ATAC] No se pudo hacer que brille este usuario porque ha abandonado el servidor. NOTFOUND_TIMEBOMB = [ATAC] No se pudo convertir a este usuario en una bomba porque ha abandonado el servidor. NOTFOUND_BLIND = [ATAC] No se pudo cegar a este usuario porque ha abandonado el servidor. NOTFOUND_ROCKET = [ATAC] No se pudo convertir a este usuario en un cohete porque ha abandonado el servidor. NOTFOUND_DROP = [ATAC] No se pudo soltar repetidamente a este usuario porque ha abandonado el servidor. NOTFOUND_FIRE = [ATAC] No se pudo prender fuego a este usuario porque ha abandonado el servidor. NOTFOUND_DRUG = [ATAC] No se pudo drogar a este usuario porque ha abandonado el servidor. [sv] TA_WARNING_ADMIN_MSG = [ATAC] LAG ATTACK VARINING IMMUN^n(Skada Gjord: %i) TANOTALLOWEDFOR_MSG = [ATAC] %s 'a'r slaktad f'o'r attackering av lagkamrat inom %i sekunder av ny runda. TA_WARNING_MSG = [ATAC] LAG ATTACK VARINING: %i/%i^n(Skada Gjord: %i) NEUTRALIZED_TIMEBOMB_MSG = * [ATAC] %s har neutraliserat tid bombaren! CANT_PUNISH_ADMINS_MSG = * [ATAC] Du kan inte straffa administrat'o'rer. TIME_BANNED_MSG = [ATAC] Du har blivit bannlyst f'o'r %i minuter pga d'o'dande av lagkamrater. TK_VOLATION_TIME_MSG = [ATAC] LAG MORD F'O'RSEELSE : %i/%i f'o'r %s.^nBannlyser f'o'r %i minuter... TIME_BAN_LOG_MSG = L %s - "%s<%s><%s>" ^" Lag Mord F'o'rseelse: %i av %i bannlyst f'o'r %i minuter PERMA_BANNED_MSG = * [ATAC] Du har blivit permanent bannlyst f'o'r d'o'dande av lagkamrater. TK_VOLATION_PERMA_MSG = [ATAC] LAG MORD F'O'RSEELSE: %i/%i f'o'r %s.^nBannlyser permanent... PERMA_BAN_LOG_MSG = L %s - ^"%s<%s><%s>^" ^"Lag Mord F'o'rseelse: %i av %i bannlyser permanent ^" KICK_MSG = * [ATAC] Du har blivit sparkad f'o'r d'o'dande av lagkamrater. TK_VOLATION_KICK_MSG = [ATAC] LAG MORD F'O'RSEELSE: %i/%i f'o'r %s.^nSparkar... KICK_LOG_MSG = L %s - ^"%s<%s><%s>^" ^"Lag Mord F'o'rseelse: %i av %i sparkad fran servern^" TK_TIME_MSG = [ATAC] LAG MORD F'O'RSEELSE: %i/%i f'o'r %s.^nON %i du kommer att bli bannlyst i %i minuter. TK_PERMA_MSG = [ATAC] LAG MORD F'O'RSEELSE: %i/%i f'o'r %s.^nOn %i du kommer att bli permanent bannlyst. TK_KICK_MSG = [ATAC] LAG MORD F'O'RSEELSE: %i/%i f'o'r %s.^nOn %i du kommer bli sparkad. CHICKEN_MSG = * [ATAC] %s 'a'r manniska igen. JAIL_MSG = * [ATAC] %s har suttit av sitt f'a'ngelse straff. GLOW_MSG = * [ATAC] %s lyser rosa f'o'r att ha d'o'dat en lagkamrat %s. FORGIVE_MSG = * [ATAC] %s har f'o'rlatit %s. TIMEBOMB_MSG = * [ATAC] %s 'a'r en tickade Tid Bomb f'o'r att ha d'o'dat sin lagkamrat %s. SLAP_AROUND_MSG = * [ATAC] %s blir Smiskad %i ganger f'o'r att ha d'o'dat sin lagkamrat %s. BLIND_MSG = * [ATAC] %s 'a'r blind f'o'r att ha d'o'dat sin lagkamrat %s. SLAPTO1HP_MSG = * [ATAC] %s blir Smiskad till 1 hp f'o'r att ha d'o'dat sin lagkamrat %s. ROCKET_MSG = * [ATAC] %s 'a'r en m'a'nsklig raket f'o'r att ha d'o'dat sin lagkamrat %s. SLAYNEXTROUND_MSG = * [ATAC] %s kommer att d'o' nasta runda f'o'r att ha d'o'dat sin lagkamrat %s. SLAYNEXTSPAWN_MSG = * [ATAC] %s kommer att d'o' nasta gang han spawnar for att ha d'o'dat sin lagkamrat %s. DROPPED_MSG = * [ATAC] %s Tappas gang pa gang f'o'r att ha d'o'dat sin lagkamrat %s. JAILED_SEC_MSG = * [ATAC] %s sitter i f'a'ngelse i %i sekunder f'o'r att ha d'o'dat sin lagkamrat %s. FIRE_MSG = * [ATAC] %s Brinner f'o'r att ha d'o'dat sin lagkamrat %s. TURN_CHICKEN_MSG = * [ATAC] %s har blivit en kyckling f'o'r att ha d'o'dat sin lagkamrat %s. BURIED_MSG = * [ATAC] %s 'a'r begravd f'o'r att ha d'o'dat sin lagkamrat %s. EXPLODE_MSG = %s kommer att explodera om %i. CAUGHT_FIRE_MSG = * [ATAC] OH! NO! %s har tagit eld p'a' %s! STATUS_MSG = [ATAC] Lagkamrater d'o'dade: %i/%i Lagkamrater Skadade: %i/%i. LIVESTATUS_MSG = * [ATAC] Direkt Status har slagits pa. DISABLELIVE_MSG = * [ATAC] Direkt Status har slagits av. (Alltid avst'a'ngd anv'a'nd setinfo status_off 1 ) DRUG_MSG = * [ATAC] %s 'a'r drogad f'o'r att ha d'o'dat sin lagkamrat %s. HOSTAGE_NEWROUND_MSG = [ATAC] %s 'a'r slaktad f'o'r att ha attakerat en gissla inom %i sekunders av en ny runda. HOSTAGE_INJURED_MSG = [ATAC] LAG ATTACK VARINING: %i/%i^n(Skadat Gisslan) FIRE_MSG = ELD! MENU_BACK = Bakat MENU_MORE = Mera MENU_FORGIVE = F'o'rlat honom MENU_SLAP = Smiska honom \y%i\w ganger MENU_SLAP1HP = Smiska honom till \y1\w hp MENU_SLAYNR = Slakta honom n'a'sta runda MENU_SLAYNS = Slakta honom nasta gang han spawnar. MENU_JAIL = S'a'tt honom i f'a'ngelse i \y%i\w sekunder MENU_CHICKEN = G'o'r honom till en kyckling MENU_BURY = Begrav honom MENU_GLOW = G'o'r sa att han lyser rosa MENU_TIMEBOMB = G'o'r honom till en tickande Tid Bomb MENU_BLIND = G'o'r han Blind MENU_ROCKET = G'o'r han en till en Raket MENU_DROP = Tappa honom gang pa gang MENU_FIRE = S'a'tt eld pa han MENU_DRUG = Droga honom MENU_TIMEBAN = Bannlys honom f'o'r \y%i\w minuter MENU_PERMABAN = Bannlys honom permanent MENU_KICK = Sparka honom MENU_CPF = Valj Straff f'o'r [pl] TA_WARNING_ADMIN_MSG = [ATAC] ODPORNY NA OSTRZEZENIE O ATAKOWANIU SWOICH^n(Zadane obrazenia: %i) TANOTALLOWEDFOR_MSG = [ATAC] %s zostal zabity za atakowanie swoich w pierwszych %i sekundach nowej rundy. TA_WARNING_MSG = [ATAC] OSTRZEZENIE O ATAKOWANIU SWOICH: %i/%i^n(Zadane obrazenia: %i) NEUTRALIZED_TIMEBOMB_MSG = * [ATAC] %s zneutralizowal tykajaca bombe! CANT_PUNISH_ADMINS_MSG = * [ATAC] Wybacz, ale nie mozesz karac adminow. TIME_BANNED_MSG = [ATAC] Zostales zbanowany na %i minut za zabijanie swoich (TK). TK_VOLATION_TIME_MSG = [ATAC] ZABIJANIE SWOICH (TK): %i/%i dla %s.^nZbanowany na %i minut... TIME_BAN_LOG_MSG = L %s - "%s<%s><%s>" "Zabijanie swoich (TK): %i z %i zbanowany na %i minut" PERMA_BANNED_MSG = * [ATAC] Zostales zbanowany trwale (permanentnie) za zabijanie swoich (TK). TK_VOLATION_PERMA_MSG = [ATAC] ZABIJANIE SWOICH (TK): %i/%i dla %s.^nZbanowany trwale... PERMA_BAN_LOG_MSG = L %s - "%s<%s><%s>" "Zabijanie swoich (TK): %i of %i Zbanowany trwale" KICK_MSG = * [ATAC] Zostales wyrzucony za zabijanie swoich. TK_VOLATION_KICK_MSG = [ATAC] ZABIJANIE SWOICH (TK): %i/%i dla %s.^nWyrzucenie... KICK_LOG_MSG = L %s - "%s<%s><%s>" "Zabijanie swoich (TK): %i na %i wyrzucony z serwera" TK_TIME_MSG = [ATAC] ZABIJANIE SWOICH (TK): %i/%i dla %s.^nZa %i razem zostaniesz zbanowany na %i minut. TK_PERMA_MSG = [ATAC] ZABIJANIE SWOICH (TK): %i/%i for %s.^nZa %i razem zostaniesz zbanowany trwale. TK_KICK_MSG = [ATAC] ZABIJANIE SWOICH (TK): %i/%i for %s.^nZa %i razem zostaniesz wyrzucony. CHICKEN_MSG = * [ATAC] %s zostal zamieniony z powrotem w czlowieka. JAIL_MSG = * [ATAC] %s otrzymal wyrok uwiezienia. GLOW_MSG = * [ATAC] %s swieci na rozowo za zabicie swojego (TK) %s. FORGIVE_MSG = * [ATAC] %s wybaczyl %s. TIMEBOMB_MSG = * [ATAC] %s jest tykajaca bomba za zabicie swojego (TK) %s. SLAP_AROUND_MSG = * [ATAC] %s jest uderzany %i razy za zabicie swojego (TK) %s. BLIND_MSG = * [ATAC] %s zostal oslepiony za zabicie swojego (TK) %s. SLAPTO1HP_MSG = * [ATAC] %s jest uderzany do osiagniecia 1 HP za zabicie swojego (TK) %s. ROCKET_MSG = * [ATAC] %s jest ludzka rakieta za zabicie swojego (TK) %s. SLAYNEXTROUND_MSG = * [ATAC] %s umrze na poczatku nastepnej rundy za zabicie swojego (TK) %s. SLAYNEXTSPAWN_MSG = * [ATAC] %s umrze przy nastepnej materializacji za zabicie swojego (TK) %s. DROPPED_MSG = * [ATAC] %s jest powtarzalnie rzucany za zabicie swojego (TK) %s. JAILED_SEC_MSG = * [ATAC] %s jest w wiezieniu na %i sekund za zabicie swojego (TK) %s. FIRE_MSG = * [ATAC] %s zostal podpalony za zabicie swojego (TK) %s. TURN_CHICKEN_MSG = * [ATAC] %s zostal zamieniony w kurczaka za zabicie swojego (TK) %s. BURIED_MSG = * [ATAC] %s zostal zagrzebany za zabicie swojego (TK) %s. EXPLODE_MSG = %s eksploduje za %i sekund. CAUGHT_FIRE_MSG = * [ATAC] OCH! NIE! %s podpalil sie od %s! STATUS_MSG = [ATAC] Swoi Zabici: %i/%i Swoi Atakowani: %i/%i. LIVESTATUS_MSG = * [ATAC] Status Na Zywo jest teraz wlaczony. DISABLELIVE_MSG = * [ATAC] Status Na Zywo jest teraz wylaczony. (Zeby miec Status Na Zywo zawsze wyl. uzyj, setinfo atac_status_off 1 ) DRUG_MSG = * [ATAC] %s jest nacpany za zabicie swojego (TK) %s. HOSTAGE_NEWROUND_MSG = [ATAC] %s zostal zabity za atakowanie zakladnika w ciagu pierwszych %i sekund nowej rundy. HOSTAGE_INJURED_MSG = [ATAC] OSTRZEZENIE O ATAKOWANIU SWOICH: %i/%i^n(Zranionych Zakladnikow) TIMEBOMB_FIRE_MSG = OGNIA! MENU_BACK = Powrot MENU_MORE = Wiecej MENU_FORGIVE = Wybacz mu MENU_SLAP = Uderz go \y%i\w razy MENU_SLAP1HP = Uderz go do \y1\w HP MENU_SLAYNR = Zabij go w nastepnej rundzie MENU_SLAYNS = Zabij go przy nastepnej materializacji MENU_JAIL = Umiesc go w Wiezieniu na \y%i\w sekund MENU_CHICKEN = Zamien go w Kurczaka MENU_BURY = Zagrzeb go MENU_GLOW = Zaswiec go na rozowo MENU_TIMEBOMB = Zrob z niego Tykajaca Bombe MENU_BLIND = Oslep go MENU_ROCKET = Zrob z niego rakiete MENU_DROP = Rzucaj nim powtarzalnie MENU_FIRE = Podpal go MENU_DRUG = Nacpaj go MENU_TIMEBAN = Zbanuj go na \y%i\w minut MENU_PERMABAN = Zbanuj go trwale MENU_KICK = Wyrzuc go MENU_CPF = Wybierz Kare dla NOTFOUND_FORGIVE = [ATAC] Nie mozna wybaczyc graczowi poniewaz opuscil on serwer. NOTFOUND_SLAP = [ATAC] Nie mozna uderzyc gracza x%i poniewaz opuscil on serwer. NOTFOUND_SLAP1HP = [ATAC] Nie mozna uderzyc gracza do 1HP poniewaz opuscil on serwer. NOTFOUND_SLAYNR = [ATAC] Gracz nie moze zostac zabity w nastepnej rundzie poniewaz opuscil on serwer. NOTFOUND_SLAYNS = [ATAC] Gracz nie moze zostac zabity przy nastepnej materializacji poniewaz opuscil on serwer. NOTFOUND_JAIL = [ATAC] Gracz nie moze byc uwieziony na %i sekund poniewaz opuscil on serwer. NOTFOUND_CHICKEN = [ATAC] Gracz nie moze zostac zamieniony w kurczaka poniewaz opuscil on serwer. NOTFOUND_BURY = [ATAC] Gracz nie moze zostac zagrzebany poniewaz opuscil on serwer. NOTFOUND_GLOWED = [ATAC] Gracz nie moze swiecic na rozowo poniewaz opuscil on serwer. NOTFOUND_TIMEBOMB = [ATAC] Gracz nie moze zostac tykajaca bomba poniewaz opuscil on serwer. NOTFOUND_BLIND = [ATAC] Gracz nie moze zostac oslepiony poniewaz opuscil on serwer. NOTFOUND_ROCKET = [ATAC] Gracz nie moze zostac rakieta poniewaz opuscil on serwer. NOTFOUND_DROP = [ATAC] Nie mozna rzucac graczem poniewaz opuscil on serwer. NOTFOUND_FIR = [ATAC] Gracz nie moze zostac podpalony poniewaz opuscil on serwer. NOTFOUND_DRUG = [ATAC] Gracz nie moze zostac nacpany poniewaz opuscil on serwer. [nl] TA_WARNING_ADMIN_MSG = [ATAC] de WAARSCHUWING IMMUNE^n(Damage van de AANVAL van het TEAM legde op: %i) TANOTALLOWEDFOR_MSG = [ATAC] %s is slayed voor het aanvallen van teammate binnen %i seconden na een nieuwe ronde. TA_WARNING_MSG = [ATAC] DE WAARSCHUWING VAN DE AANVAL VAN HET TEAM: %i/Opgelegde %i^n(Damage: %i) NEUTRALIZED_TIMEBOMB_MSG = * [ATAC] %s heeft de tijdbommenwerper geneutraliseerd! CANT_PUNISH_ADMINS_MSG = * [ATAC] Droevig, kunt u straffen niet admins. TIME_BANNED_MSG = [ATAC] U bent verboden voor %i mins voor de Schendingen van het Doden van het Team. TK_VOLATION_TIME_MSG = [ATAC] DE SCHENDING VAN HET DODEN VAN HET TEAM: %i/%i voor %s.^nBanning voor %i mins... TIME_BAN_LOG_MSG = L %s - "%s" "de Schendingen van het Doden van het Team: %i van %i verboden voor %i min" PERMA_BANNED_MSG = * [ATAC] U bent verboden permanent voor de Schendingen van het Doden van het Team. TK_VOLATION_PERMA_MSG = [ATAC] DE SCHENDING VAN HET DODEN VAN HET TEAM: %i/%i voor %s.^nBanning permanent... PERMA_BAN_LOG_MSG = L %s - "%s" "de Schendingen van het Doden van het Team: %i van %i permanent verboden" KICK_MSG = * [ATAC] U bent geschopt voor de Schendingen van het Doden van het Team. TK_VOLATION_KICK_MSG = [ATAC] DE SCHENDING VAN HET DODEN VAN HET TEAM: %i/%i voor %s.^nKicking... KICK_LOG_MSG = L %s - "%s" "de Schendingen van het Doden van het Team: %i van %i geschopt van server" TK_TIME_MSG = [ATAC] de SCHENDING van het DODEN van het TEAM: %i/%i voor %s.^nOn %i u zal worden verboden voor %i mins. TK_PERMA_MSG = [ATAC] DE SCHENDING VAN HET DODEN VAN HET TEAM: %i/%i voor %s.^nOn %i u permanent zal worden verboden. TK_KICK_MSG = [ATAC] DE SCHENDING VAN HET DODEN VAN HET TEAM: %i/%i voor %s.^nOn %i u zal worden geschopt. CHICKEN_MSG = * [ATAC] %s is gedraaid terug in een mens. JAIL_MSG = * [ATAC] %s heeft zijn gevangeniszin gediend. GLOW_MSG = * [ATAC] %s is het Gloeien Roze want TKing %s. FORGIVE_MSG = * [ ATAC ] %s heeft %s vergeven. TIMEBOMB_MSG = * [ATAC] %s is een tikkende Bom van de Tijd voor TKing %s. SLAP_AROUND_MSG = * [ATAC] %s is %i tijden Slapped voor TKing %s. BLIND_MSG = * [ATAC] %s blind is voor TKing %s. SLAPTO1HP_MSG = * [ATAC] %s is Slapped aan 1 PK voor TKing %s heeft vergeven. ROCKET_MSG = * [ATAC] %s is een menselijke Raket want TKing %s. SLAYNEXTROUND_MSG = * [ATAC] %s volgende ronde voor TKing %s. SLAYNEXTSPAWN_MSG = * [ATAC] %s zal sterven volgende kuit voor TKing %s. DROPPED_MSG = * [ATAC] %s herhaaldelijk is gedaald voor TKing %s. JAILED_SEC_MSG = * [ATAC] %s is in Gevangenis voor %i seconden voor TKing %s. FIRE_MSG = * [ATAC] %s wordt geplaatst op Brand voor TKing %s. TURN_CHICKEN_MSG = * [ATAC] %s wordt omgezet in een Kip voor TKing %s. BURIED_MSG = * [ATAC] %s wordt begraven voor TKing %s. EXPLODE_MSG = %s zal exploderen in %i zal sterven. SLAYNEXTROUND_MSG = * [ATAC] %s zal volgende ronde voor TKing %s sterven. SLAYNEXTSPAWN_MSG = * [ATAC] %s will die next spawn for TKing %s. DROPPED_MSG = * [ATAC] %s is being Repeatedly Dropped for TKing %s. JAILED_SEC_MSG = * [ATAC] %s is in Jail for %i secs for TKing %s. FIRE_MSG = * [ATAC] %s is set on Fire for TKing %s. TURN_CHICKEN_MSG = * [ATAC] %s is turned into a Chicken for TKing %s. BURIED_MSG = * [ATAC] %s is Buried for TKing %s. EXPLODE_MSG = %s will explode in %i. CAUGHT_FIRE_MSG = * [ATAC] OH! Nr! %s heeft %s op brand gevangen! STATUS_MSG = [ATAC] het Doden van het Team: %i/%i de Aanvallen van het Team: %i/%i. LIVESTATUS_MSG = * [ATAC] de Levende Status wordt nu toegelaten. DISABLELIVE_MSG = * [ATAC] de Levende Status is nu gehandicapt. (Om Levende Status van gebruik, setinfo atac_status_off 1 altijd te hebben) DRUG_MSG = * [ATAC] %s is druged want TKing %s. HOSTAGE_NEWROUND_MSG = [ATAC] %s slayed voor het aanvallen van een gijzelaar binnen %i seconden na een nieuwe ronde is. HOSTAGE_INJURED_MSG = [ATAC] DE WAARSCHUWING VAN DE AANVAL VAN HET TEAM: %i/Gijzelaar %i^n(Damaged) TIMEBOMB_FIRE_MSG = BRAND! MENU_BACK = Achter MENU_MORE = Meer MENU_FORGIVE = vergeef hem MENU_SLAP = Slap hem tijden \y%i\w MENU_SLAP1HP = Slap hem aan gezondheid \y1\w MENU_SLAYNR = doden hem volgende ronde MENU_SLAYNS = doden hem daarna kuit schieten MENU_JAIL = zetten hem in Gevangenis voor seconden \y%i\w MENU_CHICKEN = veranderen hem in een Kip MENU_BURY = begraven hem MENU_GLOW = maken hem Gloed Roze MENU_TIMEBOMB = om hem een tikkende Bom van de Tijd te maken MENU_BLIND = om hem Blind te maken MENU_ROCKET = om hem een Raket te maken MENU_DROP = om hem herhaaldelijk te laten vallen MENU_FIRE = plaatsen hem op brand MENU_DRUG = drogeren hem MENU_TIMEBAN = verbieden hem voor minuut \y%i\w MENU_PERMABAN = verbieden hem permanent MENU_KICK = schoppen hem MENU_CPF = kiezen Straf voor NOTFOUND_FORGIVE = [ATAC] kan de Speler worden vergeven niet omdat de speler de server verliet. NOTFOUND_SLAP = [ATAC] kan de Speler slap x%i zijn niet omdat de speler de server verliet. NOTFOUND_SLAP1HP = [ATAC] kan de Speler slap zijn niet aan 1hp omdat de speler de server verliet. NOTFOUND_SLAYNR = [ATAC] kan de Speler zijn niet doodt volgende ronde omdat de speler de server verliet. NOTFOUND_SLAYNS = [ATAC] kan de Speler zijn niet doodt volgende kuit omdat de speler de server verliet. NOTFOUND_JAIL = [ATAC] kan de Speler voor %i seconde worden gevangen gezet niet omdat de speler de server verliet. NOTFOUND_CHICKEN = [ATAC] kan de Speler draai zijn niet in een kip omdat de speler de server verliet. NOTFOUND_BURY = [ATAC] kan de Speler worden begraven niet omdat de speler de server verliet. NOTFOUND_GLOWED = [ATAC] kan de Speler worden gegloeid niet omdat de speler de server verliet. NOTFOUND_TIMEBOMB = [ATAC] kan de Speler zijn niet timebomb omdat de speler de server verliet. NOTFOUND_BLIND = [ATAC] kan de Speler blind zijn niet omdat de speler de server verliet. NOTFOUND_ROCKET = [ATAC] kan de Speler zijn omhoog geschoten niet omdat de speler de server verliet. NOTFOUND_DROP = [ATAC] kan de Speler worden gelaten vallen niet omdat de speler de server verliet. NOTFOUND_FIRE = [ATAC] kan de Speler op brand worden geplaatst niet omdat de speler de server verliet. NOTFOUND_DRUG = [ATAC] kan de Speler zijn niet druged omdat de speler de server verliet. [fi] TA_WARNING_ADMIN_MSG = [ATAC] TK-VAROITUS: IMMUUNI^n(Vahinkoa aiheutettu: %i) TANOTALLOWEDFOR_MSG = [ATAC] %s slayattiin hanen hyokattyaan tiimilaisensa kimppuun %i sekuntia eran alusta TA_WARNING_MSG = [ATAC] TK VAROITUS: %i/%i^n(Vahinkoa aiheutettu: %i) NEUTRALIZED_TIMEBOMB_MSG = * [ATAC] %s poisti aikapommin CANT_PUNISH_ADMINS_MSG = * [ATAC] Sori, et voi rankaista admineita... TIME_BANNED_MSG = [ATAC] Sinut on bannattu %i minuutiksi, koska kavit tiimilaistesi kimppuun TK_VOLATION_TIME_MSG = [ATAC] TK-RIKKOMUS: %i/%i pelaajalle %s.^nBannitaan %i minuutiksi... TIME_BAN_LOG_MSG = L %s - "%s<%s><%s>" "Kiintio taynna: %i/%i bannattu %i minuutiksi" PERMA_BANNED_MSG = * [ATAC] Sinut on bannattu joksikin aikaa, koska ammuit tiimilaisiasi TK_VOLATION_PERMA_MSG = [ATAC] TK-RIKKOMUS: %i/%i pelaajalle %s.^nBannataan pysyvasti... PERMA_BAN_LOG_MSG = L %s - "%s<%s><%s>" "TK-RIKKOMUKSIA: %i of %i Bannittu pysyvasti" KICK_MSG = * [ATAC] Sinut potkittiin TK-rikkomuksiesi vuoksi TK_VOLATION_KICK_MSG = [ATAC] TK-RIKKOMUS: %i/%i pelaajalle %s.^nPotkitaan... KICK_LOG_MSG = L %s - "%s<%s><%s>" "TK-rikkomuksia: %i/%i potkittu palvelimelta" TK_TIME_MSG = [ATAC] TK-RIKKOMUS: %i/%i pelaajalle %s.^n%i:lla kerralla sinut bannitaan %i minuutiksi TK_PERMA_MSG = [ATAC] TK-RIKKOMUS: %i/%i pelaajalle %s.^n%i:lla kerralla sinut bannitaan pysyvasti TK_KICK_MSG = [ATAC] TK-RIKKOMUS: %i/%i pelaajalle %s.^n%i kerralla sinut kickitaan CHICKEN_MSG = * [ATAC] %s muutettiin takaisin ihmiseksi. JAIL_MSG = * [ATAC] %s karsi tuomionsa. GLOW_MSG = * [ATAC] %s is hehkuu vaaleanpunaisena hanen tapettuaan pelaajan %s. FORGIVE_MSG = * [ATAC] %s antoi pelaajalle %s anteeksi. TIMEBOMB_MSG = * [ATAC] %s rajahtaa hetken kuluttia hanen tapettuaan pelaajan %s. SLAP_AROUND_MSG = * [ATAC] Pelaajaa %s slapitaan %i kertaa hanen tapettuaan %s. BLIND_MSG = * [ATAC] %s on sokea tapettuaan pelaajan %s. SLAPTO1HP_MSG = * [ATAC] Pelaaja %s slapitaan henkihieveriin hanen tapettuaan %s. ROCKET_MSG = * [ATAC] %s ammutaan rakettina ilmaan hanen tapettuaan %s. SLAYNEXTROUND_MSG = * [ATAC] %s kuolee ensikierroksella hanen tapettuaan %s. SLAYNEXTSPAWN_MSG = * [ATAC] %s kuolee ensikierroksella hanen tapettuaan %s. DROPPED_MSG = * [ATAC] %s pudotetaan useasti maahan hanen tapettuaan %s. JAILED_SEC_MSG = * [ATAC] %s joutuu vankilaan %i sekunniksi hanen tapettuaan %s. FIRE_MSG = * [ATAC] %s sytytettiin tuleen hanen tapettuaan %s. TURN_CHICKEN_MSG = * [ATAC] %s muutettiin kanaksi hanen tapettuaan %s. BURIED_MSG = * [ATAC] %s haudataan hanen tapettuaan %s. EXPLODE_MSG = %s rajahtaa %i sekunnissa. CAUGHT_FIRE_MSG = * [ATAC] VOI EI! %s sytytti pelaajan %s tuleen! STATUS_MSG = [ATAC] TK:t: %i/%i Team Attacks: %i/%i. LIVESTATUS_MSG = * [ATAC] Live Status is now enabled. DISABLELIVE_MSG = * [ATAC] Live Status is now disabled. (To have Live Status always off use, setinfo atac_status_off 1 ) DRUG_MSG = * [ATAC] %s is druged for TKing %s. HOSTAGE_NEWROUND_MSG = [ATAC] %s slayataan hanen hyokattyaan panttivangin kimppuun %i sekuntia eran alusta HOSTAGE_INJURED_MSG = [ATAC] TK-VAROITUS: %i/%i^n(Vahingoitit panttivankia) TIMEBOMB_FIRE_MSG = TULTA! MENU_BACK = Takaisin MENU_MORE = Lisaa MENU_FORGIVE = Anna anteeksi MENU_SLAP = Slapityta hanta \y%i\w kertaa MENU_SLAP1HP = Slapityta hanelle \y1\w hp:ta jaljelle MENU_SLAYNR = Tapata hanet ensikierroksella MENU_SLAYNS = Tapata hanet ensikierroksella MENU_JAIL = Laita hanet \y%i\w sekunniksi vankilaan MENU_CHICKEN = Muuta hanet kanaksi MENU_BURY = Hautaa hanet MENU_GLOW = Laita hanet hohtamaan vaaleanpunaisena MENU_TIMEBOMB = Laita hanet rajahtamaan MENU_BLIND = Sokaise hanet MENU_ROCKET = Ammu hanet rakettina ilmaan MENU_DROP = Pudottele hanta useasti MENU_FIRE = Sytyta hanet tuleen MENU_DRUG = Huumaa hanet MENU_TIMEBAN = Bannaa hanet \y%i\w minuutiksi MENU_PERMABAN = Bannaa hanet pysyvasti MENU_KICK = Potki hanet MENU_CPF = Valitse rangaistus pelaajalle NOTFOUND_FORGIVE = [ATAC] Pelaajalle ei voi antaa anteeksi, koska han lahti palvelimelta NOTFOUND_SLAP = [ATAC] Pelaajaa ei voi slappia, koska han lahti palvelimelta NOTFOUND_SLAP1HP = [ATAC] Pelaajaa ei voi slappia, koska han lahti palvelimelta NOTFOUND_SLAYNR = [ATAC] Pelaajaa ei voi slappia, koska han lahti palvelimelta NOTFOUND_SLAYNS = [ATAC] Pelaajaa ei voi slappia, koska han lahti palvelimelta NOTFOUND_JAIL = [ATAC] Pelaajaa ei voi laittaa vankilaan, koska han lahti palvelimelta NOTFOUND_CHICKEN = [ATAC] Pelaajaa ei voi muuttaa kanaksi, koska han lahti palvelimelta NOTFOUND_BURY = [ATAC] Pelaajaa ei voi haudata, koska han lahti palvelimelta NOTFOUND_GLOWED = [ATAC] Pelaajaa ei voi laittaa hehkumaan, koska han lahti palvelimelta NOTFOUND_TIMEBOMB = [ATAC] Pelaajaa ei voi rajayttaa, koska han lahti palvelimelta NOTFOUND_BLIND = [ATAC] Pelaajaa ei voi sokaista, koska han lahti palvelimelta NOTFOUND_ROCKET = [ATAC] Pelaajaa ei voi ampua rakettina, koska han lahti palvelimelta NOTFOUND_DROP = [ATAC] Pelaajaa ei voi pudottaa, koska han lahti palvelimelta NOTFOUND_FIRE = [ATAC] Pelaajaa ei voi sytyttaa tuleen, koska han lahti palvelimelta NOTFOUND_DRUG = [ATAC] Pelaajaa ei voi huumata, koska han lahti palvelimelta